THE RULES

LOCK IN at University of Malta Freshers Week

Plain English, and short on purpose. If anything here is unclear, write to contact@a2co.com and we will answer.

1. Who is running this

The promoter is A2CO Advisory Ltd, Malta. Any question, complaint or request about the competition or your data goes to contact@a2co.com.

2. It is free, and it is a game of skill

Entry is free. There is nothing to buy, at any point.

LOCK IN is decided entirely by skill, not by chance. Your score depends only on how accurately and how quickly you stop the reels. Nothing in the game is random, no outcome is drawn, and no element of luck decides who wins.

3. Who can enter

4. How to enter

  1. Register at a2coplay.com.
  2. We email you a six-digit play code. It is emailed and shown nowhere else, and it cannot be sent again, so keep that email.
  3. Bring the code to the a2co stand during Freshers Week and enter it on the machine.
  4. Everyone gets a practice run first. The next run is the one that counts.

Two scored runs for the whole week, and no more than one on any day.

5. The prizes

1st overall€1,000 voucher
2nd overallApple Watch
3rd overall€100 voucher
Each day€50 voucher to that day's top score

Every cash figure above is a retail voucher, not cash. Vouchers are issued by a retailer of our choosing and are subject to that retailer's own terms and expiry. There is no cash alternative, and prizes are not transferable. If a prize becomes unavailable for reasons outside our control we may substitute one of equal or greater value.

The three overall winners cannot also win a daily voucher. If the top score on a day belongs to one of them, that day's voucher passes to the next eligible player.

6. How the winners are decided

By highest score. Each player's best scored run counts. If two scores are identical, the quicker run wins; if those are identical too, whoever set it first wins.

Runs played on a practice go, or with any part of the machine's test controls, do not count.

7. Claiming a prize

8. Disqualification

Entries containing false or inaccurate information are disqualified at any stage, including after a prize has been announced. So is any attempt to interfere with the machine, the scoring, or another person's entry, or to register more than once.

9. Our decisions, and changes

The promoter's decision on scores, eligibility and prizes is final, and we do not enter into correspondence about it beyond explaining how a decision was reached.

We may amend these rules or cancel the competition if something outside our control makes it necessary. If we do, we will say so at a2coplay.com.

10. Your data

A2CO Advisory Ltd holds your details to run this competition and, only if you ticked the box, to send you email about opportunities.

Two different things, kept for two different lengths of time.

Mailchimp is our email provider and processes that data on our instructions. Ticking the box is entirely optional and you can play either way.

Your first name, last initial and faculty appear on a public leaderboard at our stand. If you win, we share your name and course with KSU to confirm you are a registered student. We share nothing else with anyone.

You can ask to see, correct or delete your data at any time, and withdraw consent to marketing at any time, by writing to contact@a2co.com.

11. Law

These rules are governed by the laws of Malta.

Last updated 25 August 2026.

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